2XKO UI- POST GAME

GOAL: When working on postgame we wanted to be able to celebrate the winner
and transition from the end of match to post game where players get their progression updated
then from there get them into another match or back into the lobby.

 

LOCAL VS
GOAL: The intent for this version of “Post-game” is for it to be spectator friendly.
Making sure it’s easy to parse which team is ahead, who won/lost, and what set the competitors are on.
Always designing from the point of view of someone in the crowd watching a screen at EVO.

POST GAME LOCAL/ONLINE
Design : Ivhan Escudero (Local vs, Online), Adam Stevens (BP Banner/Mission Widgets)
UX: Jeff Kao, Irene Zhu
Implementation: Ivhan Escudero, Aaron Scott, Adam Stevens
Engineer: Phil Saltzman, Rogelio Espenoza, Eric Sunwoo
Motion Target: Nick Paul

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